Saturday, 4 May 2013

setting up


Setting up the animation blog

In this section of the blog I am going to talk about setting up a background for my animation scene. This is important as it acts of a visual element for an animation scene, like when you think about “Pixar” films  like “Toy Story” where the toys are in a kids bedroom.


 
 
 
 
 
 

To start off with I created a cuboid and rotated it so it would look like a wall.

 



 

 

 

 

 

 

 

 

 

 

It is also important to add texture for visual aid to further enhance the fact it is a wall. The film my animation is based on is the “Matrix” and is the scene where the female lead character “Trinity” fights the police; in order to make the wall look more like the one in the scene I print screened the movie clip and edited out the wall in “Photoshop”   


 
 
 
 
 

I applied it to the wall but it came out the wrong way


 
 
 

 

To solve this I flipped the uv’s .


 
 
 
 
 

Next I created another wall and applied the closet pattern to the wall from the film I could find.


 
 
 

 

Next I created a floor and applied a tile texture that was close to the one in the film.


 
 
 
 
 

I then started on the table.


 
 

 

 

I started making support beams by copying the top of the table.


 
 
 
 

I then resized the piece and attach them together and applied a concrete texture to it.


 
 
 

For filming different parts of the animation I added more walls and a city background.

 

What I learned

By doing this I learned how important setting up a background for an animation as it further adds the visual side of animation. Without a background I couldn’t imagine many 3D films working and even being watchable. I planned to do more background work in my animations in the future, in order to give my viewers a better sense of the scene.    

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