Animation blog 5
My tutor told me, instead of
creating one big animation, instead focus on small animations. So I created my
idle poseand added a breathing animation. When making my idle pose I noted that
the postion isn’t always competely striaght so the legs need to be slightly
apart and the chest needs to be upwards.
In order to create the breathing, I make the shoulders move up and down, also I
make the head move back and forth ever so slightly, which is what we humans do
when we breath. When I finished my animation it still didn’t look right, so to
solve this I added a slight bit of motion to the leg
The next animation I created was the chop. To start off with
I place Max into a position showing him with one arm anticipating the chop and
with the other arm in the holding position. I also added a facial expression in
order to make him look more aggressive by making his eyebrows point downwards
and making his teeth grit. I also move his legs outward to make him look more
supported.
When doing this, I had to use the graph editor, because if
you notice the hand is twisted and on the graph editor it is represented by the
white line which is notably taller than the others.
To fix this I move the line downwards.
my chop animation
http://www.youtube.com/watch?v=lsMYB-rL8Us



